• Tests whether or not the arguments have approximately the same value, within an absolute or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less than or equal to 1.0, and a relative tolerance is used for larger values)

    Parameters

    • a: number

      The first number to test.

    • b: number

      The second number to test.

    Returns boolean

    True if the numbers are approximately equal, false otherwise.

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