Function fromRotation

  • Creates a matrix from a given angle around a given axis This is equivalent to (but much faster than):

    mat4.identity(dest);
    mat4.rotate(dest, dest, rad, axis);

    Parameters

    • out: mat4

      mat4 receiving operation result

    • rad: number

      the angle to rotate the matrix by

    • axis: ReadonlyVec3

      the axis to rotate around

    Returns mat4

    out

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